
The Curse of Myrkul's Eye
A dark artifact awakens ancient powers in the city of Neverwinter. Amidst political intrigue, secret cults, and shadow creatures, you must uncover the truth before the curse consumes everything. An adventure that tests your combat skills, diplomacy, and investigation abilities.
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The Adventure Awaits...
"A merchant is found dead in Neverwinter's noble district, his body marked with necromantic runes. In his hands, he clutched a scroll bearing your name. Now the Merchant's Guild seeks you, the Black Cloaks follow your every move, and something ancient stirs in the catacombs beneath the city."
Situations & Encounters
The Crime Scene
Aldric's body lies in room 7 of the Wounded Dragon inn. The city guard, led by Sergeant Kira Stonehammer, is questioning witnesses. The sealed scroll contains a partial map of the catacombs and a cryptic phrase: "Where the dead walk, the Eye dwells."
The Merchant Quarter
Investigation leads to the antique shop "Forgotten Relics," where Aldric had purchased a mysterious bone medallion. The owner, Veris the Pale, seems nervous and is hiding something. In the alleys, hooded figures watch.
Entering the Catacombs
Aldric's map indicates a secret entrance to the catacombs through the Blacklake family crypt in Neverdeath cemetery. The air grows cold as you descend, and incomprehensible whispers echo from the walls. Animated skeletons patrol the corridors.
...and 1 hidden situation
Characters You'll Meet
Aldric Thornwood (Deceased)
When alive: jovial, curious, perhaps too curious for his own good. His spirit is now desperate and terrified, trying to communicate warnings through fragmented visions.
Chaplain Alisara
Serene and compassionate, with an unshakeable faith in Helm and the ultimate triumph of good. Has seen much evil in her long life but never lost hope. Speaks hard truths gently but firmly.
Malachar the Whisperer
Zealous and utterly convinced of his righteousness. Believes he is freeing souls from the tyranny of natural death. Eloquent and charismatic, he genuinely believes he's offering salvation. Cannot comprehend that he has become the very evil he once fought against.
Marcus Stonehammer
Brave beyond his years, trying to hide his pain from his mother. Loves hearing stories of heroes and dreams of being a guard like her one day. His innocence stands in stark contrast to the darkness surrounding the adventure.
...and 1 hidden character
Available Characters
Choose one of these pre-made characters to start your adventure.
Brunhild Ironforge
Warm and nurturing but with a core of steel. Has seen too much death to be naive, but still believes in redemption. Fiercely protective of those who cannot protect themselves.
Lyra Shadowmend
Quick-witted and curious with a sardonic sense of humor. Trust doesn't come easy, but once earned, she's a steadfast ally. Has a weakness for ancient mysteries and forbidden knowledge.
Mordecai Ashborn
Enigmatic and philosophical, often pondering the nature of power and mortality. His pact with a mysterious entity gives him insight into dark magic, but he struggles with the temptation to use it for personal gain.
Theron Blackwood
Stoic and disciplined, but fiercely loyal to friends. Speaks little but acts decisively. Haunted by past failures as a city guard, he seeks redemption through protecting the innocent.
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Game Settings
- Difficulty
- normal
- Death Behavior
- Chapter Checkpoint